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About Deviant Artist Member datagramMale/United States Recent Activity
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datagram
datagram
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United States
Current Residence: Los Angeles
Desperado, you ain't gettin no younger
Your pain and your hunger, they're driving you home
And freedom? Oh, freedom
Well that's just some people talkin
Your prison is walking through this world all alone

And don't your feet get cold in the winter time?
The sky won't snow, the sun won't shine
It's hard to tell the night time from the day
You're losing all your highs and lows
Ain't it funny how the feeling goes away?

Desperado, why don't you come to your senses?
Come down from your fences and open the gate
It may be rainin, but there's a rainbow above you
You better let somebody love you
Before it's too late.

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:iconianjam:
Hello, Datagram. Sorry to bother you. I'd like some advice. I have made an Apophysis flame, using "Bubble" as the (Fx) Final Transform. What I'd like to do is make a script to move this final transform, so I can render a series of images in order to stitch them together into an animation.

I have read through your tutorial and can't find an instruction relating to moving a final transform. Does this mean that it's not possible to do?

Again, sorry to bother you, but TIA (if you have the time),

Ian

PS - would appreciate some feedback on some of my pictures or animations if you have the time, and the Llama is for the excellent tutorial.
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:iconfracfx:
FracFx Dec 22, 2010  Hobbyist Digital Artist
Hi, If you're still trying to do this I can help, if you mean just rotating the Fx it's fairly easy, here's how to do it (I used the default animation script as the basis), using a 3 transform fractal (3 + the FX):

{ Rotates the reference triangle continuously }
{ Hit any key to stop }
Flame.SampleDensity := 1;
while not Stopped do
begin
SetActiveTransform (3);
Rotate (3.6);
Preview;
end;

Apo counts from 0 so I set 3 as the active transform here (which was the Fx), next line rotates it x degrees, preview shows the preview window, so to activate the FX you set the script to the last numbered transform in the editor,
ie: 1,2,3,+FX set the active transform to 3 to activate the FX in the script.

1,2,3,4,+FX, set the active transform to 4 (apo counts it like 0,1,2,3,4), and so on
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:icondrummerboy08:
Drummerboy08 Jan 25, 2010  Hobbyist General Artist
thanks for the fav on Flowers!
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:iconimmortelle:
thanks for the fav.. :-)
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